Wow here’s the little wounding table I currently use.
I’m currently in the ericsson globe, waiting for Metallica. My estimates might have been too careful, with me arriving an hour before the preshow. Woops. So in the meantime, here’s a slightly disarrayed post on opposed attributes.
Having a nice injury system helps a lot in creating a gray area between “fully functioning” and “stone dead”. It can mitigate the 5e problem of fights barely taxing resources until characters are dying left and right.
Another session, where they finally finished politicking… for now. Not that I mind politics, but I think we spent almost two full sessions of time in a row (spread over three sessions) on politics.
I’ve been rather busy the past week. Like very busy. Anyway here’s an almost week old recap. Woopsidoops.
They went and did it again…
So, here’s some info on what ritual mages use in my setting, both lore and stats. They are defenitely the most tool-heavy of all wizardly types.