We played the last sessions of the Darkest Nights campaign yesterday. I might very well make another one in the future, as I like the style of both the setting and system. However, it’s over for now. It was good, and I’d like to Think that I’m getting at least a little bit better at being a GM.
As I mentioned, this was pretty much the last session of the campaign. All that’s left is some rounding up, the ending scene, itself, and the aftermath. I think it was a pretty good session. They finally felled “the wolf”, crushed the cult (more or less), and got almost all of the key items. It might have been pretty close at times though.
We had our almost-last session of Darkest Nights today. A good six hours too, so we got a lot done. Too much almost, as there’s only a bit of finishing up left for next session. So that’ll be a short one, and then it’s over. That feels slightly weird, but I have huge amounts of ideas for new campaigns already (apart from the “break campaign” that I’ll run in between) so that’s fun. Also, at least one of them is another Darkest Nights campaign too! But it went well, and we’ll do the last one in the coming week or two, hopefully. I’ll try to create the report soon too, but I have a bit of school work coming up so don’t expect it before, at an absolute earliest, wednsday. I hope I still remember everything by then…
I’m good at this I promise! I just finished writing the report on last session, after we played this one. School eats a lot of time now. Anyways, we got another one in, and it was good as usual. They got something back, found some things, got beaten down, and made an enemy. Sounds like a nice day, eh? 48 hours to doomsday.
We had another session today, and I haven’t even finished writing session 11 yet… Really, I’ll just do that right now. So, I’m back now! Good work me. Anyways, we had a proper 6 hour session, which was great. A LOT of things went down, and the apocalypse might just have begun. Yeah, I know.
Here’s the other part of that pair of sessions. This was another short session, but the new character was actually forced to interact with the rest of the party a bit! Woop!
Sessions 10 and 11 took place within a day of each other, and were only 2-3 hours each, so expect another post rather soon. In the end, the new character to missed the party this time, but it was pretty decent anyways.