So I got to start my new campaign today. It’s a kind of horror survival thing, taking place in Alaska 1983. It went okay I think, being the first session in like 4 months and all that…
We played the last sessions of the Darkest Nights campaign yesterday. I might very well make another one in the future, as I like the style of both the setting and system. However, it’s over for now. It was good, and I’d like to Think that I’m getting at least a little bit better at being a … More Darkest Nights – Final Session
As I mentioned, this was pretty much the last session of the campaign. All that’s left is some rounding up, the ending scene, itself, and the aftermath. I think it was a pretty good session. They finally felled “the wolf”, crushed the cult (more or less), and got almost all of the key items. It … More Darkest Nights – Session 15
We had our almost-last session of Darkest Nights today. A good six hours too, so we got a lot done. Too much almost, as there’s only a bit of finishing up left for next session. So that’ll be a short one, and then it’s over. That feels slightly weird, but I have huge amounts of … More Darkest Nights – Semifinal Session
I’m good at this I promise! I just finished writing the report on last session, after we played this one. School eats a lot of time now. Anyways, we got another one in, and it was good as usual. They got something back, found some things, got beaten down, and made an enemy. Sounds like … More Darkest Nights – Session 14
We had another session today, and I haven’t even finished writing session 11 yet… Really, I’ll just do that right now. So, I’m back now! Good work me. Anyways, we had a proper 6 hour session, which was great. A LOT of things went down, and the apocalypse might just have begun. Yeah, I know.
Here’s the other part of that pair of sessions. This was another short session, but the new character was actually forced to interact with the rest of the party a bit! Woop!
Sessions 10 and 11 took place within a day of each other, and were only 2-3 hours each, so expect another post rather soon. In the end, the new character to missed the party this time, but it was pretty decent anyways.
As one of my players suggested… Going without dice (!) is an option. There are lots of these kinds systems I suppose, but I have never really played any of them. But still, it’s an interesting idea, and one that bears considering.
We got a 2-hour session in. That’s pretty short, but even that is appreciated when it’s a month since last time. I enjoyed it, and we got somewhere with the story. This was a day ago now, I didn’t manage to finish the post during Sunday. Things might be slightly misremembered.