Ah, this thing again. Weapon Damage and Armor I'm thinking of going the old route of all weapons dealing 1d6 damage, more or less. Hefty weapons would get +1 to this, two-handed weapons could roll 2d6 take highest. This constrains injury to a rather small spectrum, which I feel could work for this. Armor reduces this … Continue reading Empire of Gold – Damage and Injury
A few days ago, I had a realization. I had been thinking about both the Empire of Gold setting, and my Dark Souls rpg (which I haven't actually posted on). It may come as a great surprise that I've been working on an RPG based on or inspired by Dark Souls, as my blog name in … Continue reading Empire of… Dark?
I've been pondering easy encumbrance and fatigue recently, mainly for Empire of Gold. Though the basic game system will probably be my go-to generic D&D clone, as one of those might be handy at times. Anyways, I kind of want to keep these rules light, but on the other hand... I kind of like the idea … Continue reading Empire of Gold – Encumbrance and Fatigue
Oh this is just an idea for how to do the attributes for EoG, my setting-system that has currently devolved into just a D&D-oid system with several possible settings. Hooray for working on too many different things at once! There are five attributes. Roll 3d6 for each of them, in order if you want it … Continue reading Empire of Gold – Attributes
So I came up with this idea for the Empire of Gold's Battle Pilgrims. Or maybe just those from the Red Islands. Well, they are culture completely centered on warfare, so it makes sense that they would practice martial arts, both armed and unarmed. Here's a first draft for that, with a somewhat new "elemental" … Continue reading Martial Arts of the Red Isles
I have been thinking for a while about how level systems work badly in some ways, and what the other alternatives for character advancement are. I wasn't sure about if I was going to use classes and levels for EoG, and I'm still not sure. I might keep the classes, or I might do some … Continue reading Empire of Gold – Character Advancement
This is the class from the eastern archipelago in Empire of Gold. These are the battle-is-our-religion people who go around having their preschool teachers actually being grizzled warriors, and believe that's it good to go on a small war as a vacation from all that tiring gardening. The other edge of the sword is their belief that … Continue reading Battle Pilgrim [Class]