Empire of Gold – Damage and Injury

Ah, this thing again. Weapon Damage and Armor I'm thinking of going the old route of all weapons dealing 1d6 damage, more or less. Hefty weapons would get +1 to this, two-handed weapons could roll 2d6 take highest. This constrains injury to a rather small spectrum, which I feel could work for this. Armor reduces this … Continue reading Empire of Gold – Damage and Injury

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Empire of… Dark?

A few days ago, I had a realization. I had been thinking about both the Empire of Gold setting, and my Dark Souls rpg (which I haven't actually posted on). It may come as a great surprise that I've been working on an RPG based on or inspired by Dark Souls, as my blog name in … Continue reading Empire of… Dark?