Well, only half the characters died.
This… has been laying about for quite some time, but my players just got themselves into crystal mountain so… here it is. (Well that was like several weeks ago now, haha. Exams are rough)
This session took place one day after the last one, I’m just slow at writing reports.
The first thing you do when you get to Crystal Mountain (apart from gawking at the 100-meter crystal spike made out pure hatred) is to get to a door, or any opening really. It’ll be a short expedition if you can’t get in. So, here are a bunch of different ways to enter.
Through the broken ruins of an old city, a band of adventurers crawl slowly ahead. The ground is cracked and uneven, as if partway through an earthquake. Climbing over the swollen street’s loose tiles, the forward scout returns. There are no people, and no corpses. The whirling dust that had obscured the view like mist has begun to clear, dropping into circular patterns. At the now-visible epicenter, a gigantic form is revealed. Its blood-red and raw facets spread vicious refractions of the too-dull sunlight all across the ancient stones. Crystal mountain. And in its centre burns a malign will of immense power…