Well, it wasn’t ever dead, just resting for a bit. Lately, I’ve been thinking a bit more on the Viking RPG that I’ve worked a bit on in the past. Essentially, I had this idea of what kind of die system to use for this specific project, which caused it to get pushed back onto … More Return of the Viking RPG
So, I’ve thought a bit about what kinds of general character archetypes that I’d want to allow in my viking RPG. This is not a list of classes as such, but more general platystyles that could fit in the viking world. And of course, you don’t have to stick to a single one.
So, I don’t think I’ve posted anything on the skills for the viking rpg I’m making yet. I’m not yet sure exactly what to do with these yet, but here’s some thoughts.
Here’s a short update on the viking RPG I’m making. I’m thinking about conflict resolution mechanics at the moment, and this is one idea of just what to do about it. I want to keep it simple, because the focus is more on deeds than numbers, but I’m still not sure of what to do … More Viking Dice Rolls
Now, the only viking saga I’ve read front-to-back is Njáls, but it is longest and most detailed one. And today, let’s talk a bit about fighting and injury in the sagas, and by extension: the viking RPG I have cooking. I like the descriptions in the book. They are short, accurate, descriptive but unceremonious. That could … More Fighting and Wounds in Viking Sagas
I recently read Njáls Saga, which is an icelandic viking saga from the 13th century. I must say, I really liked it. It’s quite different from modern stories, obviously, but still similar in some aspects. I can’t really put a finger on it, but it was very good anyways. I myself got inspired to write something … More Vikings!