I said that I was going to post some rules from the zombie survival campaign, so here goes. These are the rules I use for firearms in my current campaign. They function pretty well at the moment. TL;DR: 3d6+Skill vs. Target Number Step 1: Stability Start off with the shooters position. Their stability, or perhaps … More Zombies: Shooting Rules
And I thought last year was sad for my blog. I’ve made like two actual blog ( ) posts this year. Last’s year new years post is still on the first page. Soon goblins and skeletons will make this their home, and a bunch of level 1 adventurers will raid my ruined blog in search … More Another Year Gone By
Someone showed off “skater maids” and I was like “wat”. And then I drew this. Behold, the Victorian Vampire-Slaying Battle-Nun Maid… because, why not? It’s kind of rough and sloppy and could have stood another hour or something of work, but it’s still kind of fun.
I’m back at with more random drawings.
Hello. It’s been a while. I’m still not dead, I just haven’t had much bloggable content. I’m doing RPG stuff, and maybe some of it might end up here in the future. In the meantime, have a weird ink sketch of a man that definitely hasn’t abused enough PEDs to make his clothes burst. It’s … More Art/ One Muscly Boi
I guess play reports are back in business. First session of the new zombie campaign! Fun stuff. Characters Erik, certified upper secondary school engineer student, 20. Björn, biathlon (skiing + target shooting) professional, 25. Arvid, combat medic, 26. Immala, winter war veteran / ship’s captain, 60. Events We began in a small hospital in southern … More 1986 [Zombies] – Session 1
To produce two posts in a single day, if small ones, after being silent half a year, here are some sketches. Faces, without and with the abuse of image filters: Randomly saw a tokyo ghoul volume cover, so drew a bloody arm-sword dude in like three minutes: Now with garbage digital background because I was … More Drawings
So… Yeah… It’s been a while. I’m still alive. I’m even still doing RPG stuff. Just haven’t been blogging about it, mostly because it’s not very blog-friendly content (yeah, have fun looking at me comparing normal distributions for shot placements for weeks). Despite this, the One Page Dungeon Contest is back, and I slammed my … More One Page Dungeon Contest 2020
Hello. It’s been a while. I blame my uni workload again, it’s been pretty heavy. Anyways, I started thinking about light sources the other day, and attempted to research some things. Duration How long does a light last? Well, that depends… Torches A normal wooden torch lasts probably 30-60 minutes. Roll 1d4+2 turns if you … More Somewhat Realistic Light Sources
I don’t think I have discussed the Strength system of my current system (Dark Herz, which might as well be named Crunchmaster at this point). It’s fairly good, but quite math intensive. Here goes. The Basics There’s two statistics directly relevant here: Base Strength (rated 1-40, average human 10). This is basically your level of strength … More Supercrunchy Strength