Sessions 10 and 11 took place within a day of each other, and were only 2-3 hours each, so expect another post rather soon. In the end, the new character to missed the party this time, but it was pretty decent anyways.
As one of my players suggested… Going without dice (!) is an option. There are lots of these kinds systems I suppose, but I have never really played any of them. But still, it’s an interesting idea, and one that bears considering.
We got a 2-hour session in. That’s pretty short, but even that is appreciated when it’s a month since last time. I enjoyed it, and we got somewhere with the story. This was a day ago now, I didn’t manage to finish the post during Sunday. Things might be slightly misremembered.